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DRUMS · TRIGGER / REPLACER · 01

Still Trigger

Drum trigger and replacer that fires on the exact sample of the hit, with MIDI out.

Also in the Drums & Band bundle

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Still Trigger plugin window

What it does

Still Trigger listens to a kick, snare or tom mic and plays a sample the instant a hit crosses the threshold. With no lookahead, the sample lines up with the real drum.

Blend samples under the mic or replace it completely, and send a MIDI note to a drum module or sampler. Velocity keeps refining for the first millisecond of each hit, so soft and hard hits come out right without delaying the trigger.

Key features

  • 4 velocity layers of up to 8 round-robin samples, so repeated hits never sound machine-gunned
  • Three layer modes: Velocity layers, Stack layers (e.g. sub + beater click + room), Stack every sample
  • Per-layer level and pitch; per-sample level and pitch in Edit
  • Detector filters you drag on the spectrum, so bleed doesn't trigger it
  • Sample player (Play, All, Play layers 1–4), draggable threshold and MIDI out

Quick start

  1. Put it on the kick, snare or tom channel.
  2. Drag the gold dashed line until only real hits flash.
  3. Click Load on a layer card and pick 1 to 8 samples; use Play / All to hear them.
  4. Blend with Sample and Dry, or set Dry to −60 dB for full replacement.

Controls

ControlRangeWhat it does
Threshold−60 to 0 dBLevel a hit must cross to fire. Drag the gold dashed line.
Retrigger5 to 250 msMinimum time between hits, so one hit can't fire twice.
Detect HPF / LPF20 Hz–2 kHz / 200 Hz–20 kHzFilters on the detector only, to ignore bleed.
Velocity window0 to 5 msHow long the rising edge keeps refining velocity.
Velocity span6 to 48 dBInput range mapped from softest to hardest.
Dynamics0 to 40 dBDifference between soft and hard hits (0 = all equal).
Sample / Dry−60 to +12 dBLevel of the samples and of the original mic.
Mode3 modesVelocity layers, Stack layers, Stack every sample.
MIDI note0 to 127Note sent on each hit.

FACTORY PRESETS

Kick blend · Kick full replace · Snare keep ghosts · Snare backbeat only · Toms

GOOD TO KNOW

Stacking adds samples together, so it gets louder. Bring the layer faders or Sample down to match.